Riel St. Amand
MockingBoard Fantasy

active

MockingBoard Fantasy

A fantasy football platform with no ads and no gambling, where a whole league costs the commissioner a flat $1. Community-written player blurbs, fully transparent and customizable scoring, manager ELO, one-click Sleeper imports, and a deep bench of arcade-style draft modes.

  • NFL
  • fantasy football
  • product
  • TypeScript
  • Firebase

MockingBoard Fantasy went live yesterday — the fantasy football build the main MockingBoard platform had been pointing at. It runs on the same footing: no ads, no gambling, no sportsbook lines dressed up as analysis. Just the game.

The base is community-driven, starting with the player notes: managers write their own fantasy blurbs instead of reading a vendor's. Scoring is fully transparent and customizable down to the ruleset, so a league can see exactly how every point is earned and tune it however it wants. A platform-wide ELO rates managers across seasons. Leagues import straight from Sleeper in one step, and there's a wide spread of arcade-style draft modes for people who want the draft to get weird on purpose.

The billing is the part that's actually different. Leagues run on credits — one credit is one dollar is one league, independent of player count and paid once by the commissioner. A 12-person season-long league costs a single dollar, with nothing pulled from the players and nothing recouped through ads. One Pro membership spans both MockingBoard and the fantasy app: it waives the league credit, so a Pro commissioner never pays to start one, and it unlocks the advanced analytics and tooling. Under it is the same TypeScript monorepo — Next.js on Firestore and Firebase Auth, deployed to Cloud Run — sharing the one core package, so the platform and the fantasy app improve together.